↑ Houser, Jody (w), Guzmán,Gabriel (p, i). ↑ Legacy of the Void: Units, Blizzard Entertainment. ↑, StarCraft II: Legacy of the Void Launches Nov 10, 2015. ↑ StarCraft II Units: Liberator, Blizzard Entertainment. it receives vision of the targeted location. The circle can only be re-positioned by switching back to anti-air mode, and then again to anti-ground. In anti-ground mode, a 5(8) diameter circle area on the ground is selected (not directly beneath the craft, but anywhere within 5(8) range) once an area is selected, the liberator is immobile and can only attack units within that circle, dealing very high single-target damage (enough to kill most ground targets in 1-3 shots). They are not effective against void rays, corruptors and battlecruisers. These anti-air splash attacks are useful against massed air units like Vikings, phoenixes and mutalisks. In anti-air mode, the craft is mobile, and can only deliver multi-targeting anti-air splash attacks. Ordering them back to anti-air mode affects all selected liberators. Each liberator in the selection is ordered to target an area (liberation zone) independently. The liberator attacks in two mutually exclusive combat modes, switching from one to another and back is not instant (roughly 1 second). The liberator is introduced in Legacy of the Void. Nova also deployed raid liberators against Amon's minions. This article or section contains information derived from Co-op Missions, and should not be considered part of the official StarCraft storyline.Īlexei Stukov deployed infested liberators against Amon during the End War. Liberators were utilized by planetary militias such as the Knights of Tyrador, who equipped the craft with numerous forward-facing floodlights to increase visibility of the Tyrador IX's wilderness. Its wholly reimagined rear thrusters became the envy of the Dominion engineering team behind the original design. Similarly, the Umojan Protectorate was able to develop its own version of the liberator only a few years after it was first deployed. Some mercenaries were able to acquire liberators, though they were a rare commodity. These liberators are the pride of the Dominion Fleet. The Dominion Special Forces used advanced neosteel research to improve their liberators, giving them a more complex plating system that augmented their transformation process. Liberators of the Covert Ops Crew were equipped with the ability to cloak. The ships are outfitted with multiple escape pods. Dominion liberators have a standardized design, and thus can be piloted by anyone familiar with piloting other Dominion spacecraft. This cannon is strong enough to pierce even the armor of the thor. An aerial counterpart to the siege tank, the liberator is a versatile medium-sized gunship, armed with twin missile launchers to strike at clusters of aerial threats and can also deploy an anti-ground cannon after transforming into a stationary air platform. Initially designed only for air combat, questions of its versatility lead to the introduction of transformation technology and a powerful air-to-ground plasma cannon. The liberator was developed to ensure terran air superiority on the battlefield and was based on the designs of the United Earth Directorate valkyrie.